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tr_animation_t Struct Reference
Animation.
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#include <tr_types.h>
List of all members.
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Public Attributes |
bitu32 | frame_offset |
bitu8 | frame_rate |
bitu8 | frame_size |
bitu16 | state_id |
bit16 | unknown |
bit16 | speed |
bit16 | accel_lo |
bit16 | accel_hi |
bit16 | unknown2 |
bit16 | speed2 |
bit16 | accel_lo2 |
bit16 | accel_hi2 |
bitu16 | frame_start |
bitu16 | frame_end |
bitu16 | next_animation |
bitu16 | next_frame |
bitu16 | num_state_changes |
bitu16 | state_change_offset |
bitu16 | num_anim_commands |
bitu16 | anim_command |
Detailed Description
Animation.
This describes each individual animation; these may be looped by specifying the next animation to be itself. In TR2 and TR3, one must be careful when parsing frames using the FrameSize value as the size of each frame, since an animation's frame range may extend into the next animation's frame range, and that may have a different FrameSize value.
The documentation for this struct was generated from the following file:
Generated on Sun Sep 8 17:37:29 2002 for vt by
1.2.17